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[Map] All Saints General Hospital Interior [0.3e] - Printable Version

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+---- Thread: [Map] All Saints General Hospital Interior [0.3e] (/showthread.php?tid=355369)



All Saints General Hospital Interior [0.3e] - Wennicke - 29.06.2012

Quote:
Added in 1.2: Windows to both sides

948 objects in total
Credits to Kalcor and ikey07 for the idea with the windows.

http://www.youtube.com/watch?v=DSds4...1&feature=plcp

Added in 1.1:






So, for the past week I have been working on a new interior, using the new walls for 0.3e, and I thought I would share it with you guys. There are 883 objects, here it is:


VIDEO:

http://www.youtube.com/watch?v=DSds4...3&feature=plcp

Oh, and by the way. This hospital is based on how danish hospitals are mostly built like. Of course real life hospitals are much bigger, but the restrooms are mostly built up this way.


Feel free to leave a comment.

Pastebin:

http://pastebin.com/CDvnv1Na


NOTE:

I used F_Streamer for the map. I am not the most advanced scripter but since the object showing, worked perfectly by having a streamer and the normal object function, I used that.

F_Streamer: https://sampforum.blast.hk/showthread.php?tid=117920


Re: All Saints General Hospital Interior [0.3e] - Genuine - 29.06.2012

Amazing work !


Re: All Saints General Hospital Interior [0.3e] - kepa333 - 29.06.2012

Second Post , Bro ive been looking for this today And now u release it lol Karma ftw?


Re: All Saints General Hospital Interior [0.3e] - Vince - 29.06.2012

You should consider adding Exit signs, though. I'd probably get lost. Don't know if there are any proper exit signs, but I'm sure SetObjectMaterialText could circumvent that problem.


Re: All Saints General Hospital Interior [0.3e] - Wennicke - 29.06.2012

Quote:
Originally Posted by Vince
Посмотреть сообщение
You should consider adding Exit signs, though. I'd probably get lost. Don't know if there are any proper exit signs, but I'm sure SetObjectMaterialText could circumvent that problem.
Could be added very easily by whoever downloads it. Nice idea though.


Re: All Saints General Hospital Interior [0.3e] - Clemonty - 30.06.2012

Awesome map !


Re: All Saints General Hospital Interior [0.3e] - iWind - 07.07.2012

Finally, a release! but one question.. what object name for the floor?


Re: All Saints General Hospital Interior [0.3e] - Tuntun - 07.07.2012

very good job... keep it up!


Re: All Saints General Hospital Interior [0.3e] - Wennicke - 07.07.2012

Quote:
Originally Posted by iWind
Посмотреть сообщение
Finally, a release! but one question.. what object name for the floor?
Name: wall027
ID: 19379


Re: All Saints General Hospital Interior [0.3e] - Bacardi - 09.07.2012

So you finally released it Wennicke, nice map.
10/10