error 017: undefined symbol "PlayerName"
#1

Somebody Plz Help me with this !

Errors:
Код:
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2304) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2307) : error 017: undefined symbol "ShowLoginScreen"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2310) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2313) : error 017: undefined symbol "ShowRegisterScreen"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2348) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2349) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2350) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2351) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2352) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2353) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2354) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2355) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2356) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2357) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2358) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2359) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2360) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2361) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2362) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2363) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2367) : error 004: function "ResetVariables" is not implemented
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2399) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2573) : error 017: undefined symbol "StopLoopingAnim"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2579) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2582) : error 017: undefined symbol "PlayerName"
C:\Users\ShayaN\Desktop\SFCNC\gamemodes\SF.pwn(2731) : error 017: undefined symbol "PlayerName"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Lines:


Код:
	//Check to see if they are registered or logged in
	if(udb_Exists(PlayerName(playerid)))
	{
		SendClientMessage(playerid,COLOR_ERROR,"This player name has already been registered. Please login before you spawn.");
		ShowLoginScreen(playerid);
	}
	else
	if(!udb_Exists(PlayerName(playerid)))
	{
		SendClientMessage(playerid,COLOR_ERROR,"This player name has not been registered. You must register before playing.");
		ShowRegisterScreen(playerid);
	}

	for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false; /////////xobj
	
	return 1;
}

//==============================================================================

public OnPlayerDisconnect(playerid, reason)
{
	if(IsPlayerNPC(playerid))
	{
	    IsSpawned[playerid] =0;
	    return 1;
	}
    if(afktag[playerid] == 1)
	{
		new pname[16];
		GetPlayerName(playerid,pname,16);
		strdel(pname, strlen(pname)-5, strlen(pname));
		afktag[playerid] =0;
		SetPlayerName(playerid,pname);
	}
    new string[128];
	new pname[24];
	GetPlayerName(playerid,pname,sizeof(pname));
	
	//Save Wanted Level && Jailtime
	SavedWantedLevel[playerid] =GetPlayerWantedLevel(playerid);
	SavedJailTime[playerid] =JailTime[playerid];
	
	if(PLAYERLIST_authed[playerid] == 1)
	{
		dUserSetINT(PlayerName(playerid)).("Bankcash",BankCash[playerid]);
		dUserSetINT(PlayerName(playerid)).("Cash",GetPlayerMoney(playerid));
		dUserSetINT(PlayerName(playerid)).("Score",GetPlayerScore(playerid));
	 	dUserSetINT(PlayerName(playerid)).("Adminlevel",AdminLevel[playerid]);
		dUserSetINT(PlayerName(playerid)).("Army",CanUseArmy[playerid]);
		dUserSetINT(PlayerName(playerid)).("CIA",CanUseCIA[playerid]);
		dUserSetINT(PlayerName(playerid)).("RegularPlayer",IsRegularPlayer[playerid]);
		dUserSetINT(PlayerName(playerid)).("DrugHouseOwner",DrugHouseOwner[playerid]);
		dUserSetINT(PlayerName(playerid)).("OttoOwner",OttoOwner[playerid]);
		dUserSetINT(PlayerName(playerid)).("TSkill",TerroristSkill[playerid]);
		dUserSetINT(PlayerName(playerid)).("RobSkill",RobSkill[playerid]);
		dUserSetINT(PlayerName(playerid)).("HasPackC4",HasPackC4[playerid]);
		dUserSetINT(PlayerName(playerid)).("HasPackRope",HasPackRope[playerid]);
		dUserSetINT(PlayerName(playerid)).("HasPackMoney",HasPackMoney[playerid]);
		dUserSetINT(PlayerName(playerid)).("SavedWantedLevel",SavedWantedLevel[playerid]);
		dUserSetINT(PlayerName(playerid)).("SavedJailTime",SavedJailTime[playerid]);
	}
	
	//Do things to the playerid
	ResetVariables(playerid);
	TextDrawHideForPlayer(playerid,VersionTD);
	TextDrawHideForPlayer(playerid,WebsiteTD);
	TextDrawDestroy(MessageTD[playerid]);
	TextDrawDestroy(JailTimer[playerid]);
	TextDrawDestroy(LocationTD[playerid]);
	
	if (PlayerInfo[playerid][pRoadblock] != 0)
	{
		RemoveRoadblock(playerid);
	}
	for(new i = 0; i < sizeof(Objects); i++) ////Xobj
	{
		if(Player[playerid][view][i])
		{
			Player[playerid][view][i] = false;
			DestroyPlayerObject(playerid,Player[playerid][objid][i]);
		}
	}
	format(string,sizeof(string),"%s Has just left the server! (%s)",pname,aDisconnectNames[reason]);
	SendClientMessageToAll(COLOR_VIOLETBLUE,string);
	format(string,sizeof(string),"1%s Has just left the server! (%s)",pname,aDisconnectNames[reason]);
	IRC_Say(gGroupID,IRC_CHANNEL,string);
	return 1;
}

//==============================================================================

public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid))
	{
		if(strcmp(PlayerName(playerid), "Billy") == 0)
		{
		    PutPlayerInVehicle(playerid,NPCTram,0);
		    SetPlayerColor(playerid,COLOR_DARKOLIVEGREEN);
		    SetPlayerSkin(playerid,255);
		    IsSpawned[playerid] =1;
		    print("[NPC SPAWN] Billy has been placed in his tram.");
		}
		return 1;
	}
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