Saving and loading a player's position and then spawning using onplayerrequestclass.
#1

Okay this might be a stupid question.

But, anyway. I've got my login/register system setup and I've got a script written to save the player's coordinates, virtual world, and interior ID upon disconnect.

How do I load this info from the .ini file and use it with SetSpawnInfo in OnPlayerConnect?

Also; I'm using Y_INI
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