Saving and loading a player's position and then spawning using onplayerrequestclass. -
Unfriendly - 13.06.2012
Okay this might be a stupid question.
But, anyway. I've got my login/register system setup and I've got a script written to save the player's coordinates, virtual world, and interior ID upon disconnect.
How do I load this info from the .ini file and use it with SetSpawnInfo in OnPlayerConnect?
Also; I'm using Y_INI
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
SnG.Scot_MisCuDI - 14.06.2012
Read:
https://sampforum.blast.hk/showthread.php?tid=175565
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
Unfriendly - 14.06.2012
Quote:
Originally Posted by SnG.Scot_MisCuDI
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Thank you for the reply.
I'm reading it currently, however I'm still having trouble understanding exactly what I need to do.
Can you help me out by pointing me in the right section on that forum?
IE: What part do I specifically need to be looking at?
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
JhnzRep - 14.06.2012
https://sampforum.blast.hk/showthread.php?tid=273088 <--- best tutorial on y_ini I've seen so far.
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
Unfriendly - 14.06.2012
What I'm needing to know specifically is how to define arguments in SetSpawnInfo with the enum i have setup for the pos x, etc.
Basically I need to know how to load the xyz positions from the ini file.
Like this: SetSpawnInfo(playerid, pos-x, pos-y, pos-z, etc etc);
pos-x pos-y pos-z being whatever is written in the file
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
SnG.Scot_MisCuDI - 14.06.2012
i know what your talking about but i only know dini. idk how to load a single part of the file instead of the whole thing with y_ini.. only dini sorry
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
JhnzRep - 14.06.2012
May I see your enum? Or we can do this over teamviewer?
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
Unfriendly - 14.06.2012
Quote:
Originally Posted by JhnzRep
May I see your enum? Or we can do this over teamviewer?
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Do you have skype?
my username is ChuckH92
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
Unfriendly - 14.06.2012
Quote:
Originally Posted by SnG.Scot_MisCuDI
i know what your talking about but i only know dini. idk how to load a single part of the file instead of the whole thing with y_ini.. only dini sorry
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Well hey man, thanks for at least giving me a link!
And, this is a longshot, but I used to know a girl that lived in Gilbert Arizona. Name was Brittany Russell.
Had three brothers and one sister.
Sister was Nicole, brothers were Tj, Nate, and Stephen.
They were homeschooled.
You wouldn't happen to know them, would you?
Re: Saving and loading a player's position and then spawning using onplayerrequestclass. -
Kindred - 14.06.2012
pawn Код:
public OnPlayerSpawn(playerid)
{
new Float:x, Float:y, Float:z;
INI_Float("", x); // In between the " 's, put the name that you titled your position. i.g. you save the file as positionx, so you load positionx.
INI_Float("", y);
INI_Float("", z);
SetPlayerPos(playerid, x, y, z);
return 1;
}
Untested. Plus, if you can't seem to figure out what you put between the quotation marks, show me how you save the position.
Never did it like this before, but I think it would work.