[Map] [FIRST] Parkour Map
#1

Little LV Parkour Map
1. Introduction
Hey guys ! I`m here with a little Parkour map. I know thats a very simple and easy map. Its my first map of this kind.

2. Description
Well guys, in that map you must climb a big hotel jumping and climbing on fences and other objects placed around the hotel. Its pretty easy but watch your feets one wrong step and you are down again.

3. Screenshots






4. Code

Quote:

CreateDynamicObject(974, 2545.08, 1336.97, 23.00, 90.00, 0.00, 0.00);
CreateDynamicObject(974, 2546.21, 1330.38, 26.00, 90.00, 0.00, 55.00);
CreateDynamicObject(974, 2557.58, 1328.29, 26.00, 90.00, 0.00, 0.00);
CreateDynamicObject(974, 2557.58, 1328.85, 26.20, 0.00, 0.00, 990.00);
CreateDynamicObject(974, 2561.15, 1328.33, 29.00, 90.00, 0.00, 0.00);
CreateDynamicObject(955, 2565.02, 1320.38, 29.40, 356.86, 90.00, 90.00);
CreateDynamicObject(974, 2564.25, 1328.66, 33.00, 0.00, 0.00, 990.00);
CreateDynamicObject(974, 2574.27, 1327.75, 29.30, 90.00, 0.00, 0.00);
CreateDynamicObject(3432, 2586.07, 1326.16, 32.00, 356.86, 180.00, 0.14);
CreateDynamicObject(1219, 2595.63, 1327.98, 32.52, 0.00, 0.00, 0.00);
CreateDynamicObject(8615, 2602.67, 1328.97, 35.00, 0.00, 0.00, 0.00);
CreateDynamicObject(1219, 2609.08, 1330.02, 38.00, 0.00, 0.00, 0.00);
CreateDynamicObject(8431, 2632.59, 1352.99, 44.00, 0.00, 0.00, 0.00);
CreateDynamicObject(3887, 2616.97, 1368.27, 59.23, 0.00, 0.00, 0.00);
CreateDynamicObject(1219, 2608.17, 1367.58, 60.00, 0.00, 0.00, 0.00);
CreateDynamicObject(970, 2607.93, 1363.31, 58.36, 90.00, 0.00, 90.00);
CreateDynamicObject(970, 2607.93, 1359.18, 58.36, 90.00, 0.00, 90.00);
CreateDynamicObject(970, 2608.04, 1371.18, 62.40, -62.00, -90.06, 0.00);
CreateDynamicObject(970, 2607.76, 1368.48, 66.00, -127.00, 90.00, 0.00);
CreateDynamicObject(970, 2604.91, 1358.09, 67.99, 90.00, 0.00, 0.00);
CreateDynamicObject(970, 2600.77, 1358.07, 67.99, 90.00, 0.00, 0.00);
CreateDynamicObject(18836, 2583.18, 1357.96, 85.00, 40.00, -76.00, 90.00);
CreateDynamicObject(970, 2558.77, 1358.03, 97.20, 90.00, 0.00, 0.00);
CreateDynamicObject(14875, 2566.15, 1373.17, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2566.00, 1374.15, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2566.03, 1375.03, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2566.02, 1375.92, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2564.08, 1375.95, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2564.05, 1374.87, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2564.22, 1373.63, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2564.17, 1372.53, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2560.62, 1375.85, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.51, 1375.00, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.40, 1373.89, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.28, 1372.86, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2560.56, 1374.83, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2560.56, 1373.77, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2560.58, 1372.76, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.62, 1375.76, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.81, 1374.91, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.60, 1373.65, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.80, 1372.62, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.83, 1375.65, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.80, 1372.62, 11.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.86, 1374.79, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2558.92, 1373.77, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2559.01, 1372.82, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.11, 1372.87, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.12, 1373.84, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.22, 1374.92, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.23, 1375.79, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2564.31, 1375.52, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2565.63, 1374.82, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2565.71, 1373.78, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2565.66, 1373.22, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.11, 1373.59, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.29, 1372.68, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2562.29, 1372.96, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2565.59, 1375.84, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(14875, 2565.59, 1375.84, 13.82, 0.00, 0.00, 0.00);
CreateDynamicObject(974, 2569.59, 1326.78, 29.30, 90.00, 0.00, 0.00);

5. Credits

1. Me for the idea and the mapping
2. Map Construction Creator
3. Rockstar and sa-mp team.
Reply


Messages In This Thread
[FIRST] Parkour Map - by Spookie98 - 05.06.2012, 10:39
Re: [FIRST] Parkour Map - by dino_d_carter - 05.06.2012, 18:14
Re: [FIRST] Parkour Map - by Kathleen - 05.06.2012, 19:02
AW: [FIRST] Parkour Map - by Youtube12 - 05.06.2012, 19:13
Re : [FIRST] Parkour Map - by @TOM - 05.06.2012, 19:17
Re: [FIRST] Parkour Map - by AnonymousDrifter - 06.06.2012, 07:08
Re: [FIRST] Parkour Map - by Tuntun - 06.06.2012, 07:19
Re: [FIRST] Parkour Map - by Spookie98 - 07.06.2012, 15:58
Re: [FIRST] Parkour Map - by Vince - 07.06.2012, 16:13
Re: [FIRST] Parkour Map - by pasha97 - 07.06.2012, 16:16

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