05.06.2012, 09:13
You should use foreach with that.. Like this:
And also use timer OnGameModeInit, SetTimer("ChatDouble",3000,1); and add a forward ChatDouble();
Quote:
public ChatDouble() { foreach(Player,i) { if(PlayerInfo[i][pScripter] == 1) { SetPlayerChatBubble(i, "[ SCRIPTER ]", COLOR_RED, 30.0,60000); } else if(PlayerInfo[i][pMapper] == 1) { SetPlayerChatBubble(i, "[ MAPPER ]", COLOR_RED, 30.0,60000); } } return 1; } |