SA-MP Forums Archive
litle filterscript - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: litle filterscript (/showthread.php?tid=348209)



litle filterscript - Stereotype - 04.06.2012

Ok i can't explain but in some reason i dont know how to make this..
if i set command /makescripter or /makemapper on player it make that set player tag (you know that above the name)
/makescripter - tag : [SCRIPTER]
/makemapper - tag : [MAPPER]
and to save that to one other log for example tags.ini
and to ofc loads it when player connects
Thank you.


Re: litle filterscript - Firo - 04.06.2012

Can you speak English?

If i understood right you want a text above the player? Send us the commands.


Re: litle filterscript - dannyk0ed - 04.06.2012

Quote:
Originally Posted by Firo
View Post
Can you speak English?

If i understood right you want a text above the player? Send us the commands.
Banja Luka, Federation of Bosnia and Herzegovina


Re: litle filterscript - Firo - 04.06.2012

Quote:
Originally Posted by dannyk0ed
View Post
Banja Luka, Federation of Bosnia and Herzegovina
Word.


Re: litle filterscript - Stereotype - 05.06.2012

How you don't understand me O.o :P


/makescripter - tag above the name : [SCRIPTER]
/makemapper - tag above the name : [MAPPER]


Re: litle filterscript - Vegas. - 05.06.2012

SetPlayerChatBubble?
Attach3dTextLabelToPlayer?


Re: litle filterscript - Stereotype - 05.06.2012

YES ! and to save it on PlayerDisconnect and to load it on PlayerConnect


Re: litle filterscript - Firo - 05.06.2012

SetPlayerChatBubble(playerid, "SCRIPTER", 0xFF0000FF, 100.0, 10000);
SetPlayerChatBubble(playerid, "MAPPER", 0xFF0000FF, 100.0, 10000);

https://sampwiki.blast.hk/wiki/SetPlayerChatBubble

Use this function.


Re: litle filterscript - Stereotype - 05.06.2012

Tnx guys +rep


Re: litle filterscript - Stereotype - 05.06.2012

Just what about saving it on PlayerDisconnect and to load it on PlayerConnect


Re: litle filterscript - Vegas. - 05.06.2012

You should use foreach with that.. Like this:

Quote:

public ChatDouble()
{
foreach(Player,i)
{
if(PlayerInfo[i][pScripter] == 1)
{
SetPlayerChatBubble(i, "[ SCRIPTER ]", COLOR_RED, 30.0,60000);
}
else if(PlayerInfo[i][pMapper] == 1)
{
SetPlayerChatBubble(i, "[ MAPPER ]", COLOR_RED, 30.0,60000);
}
}
return 1;
}

And also use timer OnGameModeInit, SetTimer("ChatDouble",3000,1); and add a forward ChatDouble();


Re: litle filterscript - Stereotype - 05.06.2012

can u read pm?