12.05.2012, 17:03
Agora й sу aprimorar o codigo vlw
pawn Код:
new gTeam[MAX_PLAYERS];
#define TIME_1 1
#define TIME_2 2
#define TIME_3 3
#define TIME_4 4
#define TIME_5 5
Em OngameModeInit
AddPlayerClass(48,2482.4404,-1645.8506,22.2232,180.5770,32,500,24,300,29,400); // case0
AddPlayerClass(106,2482.4404,-1645.8506,22.2232,180.5770,32,500,24,300,29,400); // case1
AddPlayerClass(120,2482.4404,-1645.8506,22.2232,180.5770,32,500,24,300,29,400); // case2
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0:
{
GameTextForPlayer(playerid,"~g~Time 1",5000,6); }///time1
gTeam[playerid] = TIME_1;
}
case 1:
{
GameTextForPlayer(playerid,"~g~Time 2",5000,6); }///time2
gTeam[playerid] = TIME_2;
}
case 2:
{
GameTextForPlayer(playerid,"~g~Time 3",5000,6); }///time3
gTeam[playerid] = TIME_3;
}
case 3..5:
{/*se o Player escolher o do player 3 ao 5*/
GameTextForPlayer(playerid,"~g~Time 4",5000,6); }///time4
gTeam[playerid] = TIME_4;
}
case 6..10:
{/*se o Player escolher o do player 6 ao 10*/
GameTextForPlayer(playerid,"~g~Time 5",5000,6); }///time5
gTeam[playerid] = TIME_5;
}
case 11..20:
{/*se o Player escolher o do player 11 ao 20*/
}
case 21:
{
}
case 22:
{
}
}
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
return 1;
}