29.04.2012, 21:07
I didn't really copy it, it wasn't working because i posted a test version
the original creator is [HiC]TheKiller. He gave it to me and I edited it a bit
This is the fixed stock
I would recommend not going over 0.13.. not 0.15.. 0.14+ is just unlogical
the original creator is [HiC]TheKiller. He gave it to me and I edited it a bit
This is the fixed stock
pawn Code:
JumpStartCar(vehicleid)
{
new Float:Xv, Float:Yv, Float:Zv, Float:absV;
GetVehicleVelocity(vehicleid, Xv, Yv, Zv);
absV = floatsqroot((Xv * Xv) + (Yv * Yv) + (Zv * Zv));
if(absV < 0.04)
{
new Float:Zangle;
GetVehicleZAngle(vehicleid, Zangle);
GetVehicleVelocity(vehicleid, Xv, Yv, Zv);
Xv = (0.11 * floatsin(Zangle, degrees));
Yv = (0.11 * floatcos(Zangle, degrees));
SetVehicleAngularVelocity(vehicleid, Yv, Xv, 0);
}
return 1;
}