Sending a proximity Message to players around the player on a command.
#4

Quote:
Originally Posted by Deal-or-die
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Hmm... Thats Close to what i had so I'll just fix my errors.
Cheers for your help

Just incase your thinking it's nothing like what i had, this is what i had before editing my post above :P

pawn Код:
command(seatbelt,playerid,params[])
{
    #pragma unused params
    if(WearingSeatbelt[playerid])
    {
        WearingSeatbelt[playerid] = 0;
        SendClientMessage(playerid, COLOR_GREY, "You have taken off seatbelt");
        format(chat,sizeof(chat), "%s clips his seatbelt on.", GetPlayerNameEx(playerid), chat);
        ProximityMessage(playerid, 20, chat, ACTION_1, ACTION_2, ACTION_3, ACTION_4, ACTION_5);
    }
    else if(!WearingSeatbelt[playerid])
    {
        WearingSeatbelt[playerid] = 1;
        SendClientMessage(playerid, COLOR_GREY, "You put seatbelt on");
    }
    return 1;
}
But thank you for your help, Greatly appreciated
Cool. Im glad that i can help. You can download some pre released game modes for help with some custom functions. I take help from lot of game mods when im out of my scripting ideas and logics.
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