18.04.2012, 03:20
Quote:
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Isto deve resolver o seu problema
.Coloque :pawn Код:
Espero ter ajudado . |
pawn Код:
if(newkeys == KEY_JUMP)
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
new Float:P_Pos[3];
GetPlayerPos(playerid, P_Pos[0], P_Pos[1], P_Pos[2]);
SetPlayerPos(playerid, P_Pos[0], P_Pos[1], P_Pos[2]);
SendClientMessage(playerid, 0xFF0000FF, "Proibido pular !");
}
}



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