13.04.2012, 12:18
in 0.3d is:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
not anymore:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed)
You need to add also the rotation and it won't rotate
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
not anymore:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed)
You need to add also the rotation and it won't rotate