Why are all the gates in my 0.3d server rotated? -
Tass007 - 13.04.2012
I have my gates in my server which are made of both command and auto and they are both rotated, is there like a new object thing in 0.3d? please tell me so i can fix. I did some research and i can't find the 0.3d streamer please give me a link
Re: Why are all the gates in my 0.3d server rotated? -
Rachael - 13.04.2012
The MoveObject command was changed between 0.3c and 0.3d
https://sampwiki.blast.hk/wiki/MoveObject
You should use this as a chance to re-script your gate code to take advantage of the fluid rotation that is now possible.
Re: Why are all the gates in my 0.3d server rotated? -
Tass007 - 13.04.2012
Thank you
Re: Why are all the gates in my 0.3d server rotated? -
Tass007 - 13.04.2012
How can i convert mta to 0.3d? objects?(sorry i double posted)
Re: Why are all the gates in my 0.3d server rotated? -
IstuntmanI - 13.04.2012
Quote:
Originally Posted by Tass007
How can i convert mta to 0.3d? objects?(sorry i double posted)
|
www.convertffs.com
Then search (CTRL+H) for (12 and replace with (18 and (13 replace with (19.
From map select the gates and create them with CreateObject and a variable for every gate, then use MoveObject.
Re: Why are all the gates in my 0.3d server rotated? -
Tass007 - 13.04.2012
I don't understand
Re: Why are all the gates in my 0.3d server rotated? -
Gooday - 13.04.2012
in 0.3d is:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
not anymore:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed)
You need to add also the rotation and it won't rotate
Re: Why are all the gates in my 0.3d server rotated? -
Tass007 - 13.04.2012
So do i need to make all my gates in mta again to make sure they aren't bugged? i am really not understanding..how i am meant to do this
Re: Why are all the gates in my 0.3d server rotated? -
IstuntmanI - 13.04.2012
Quote:
Originally Posted by Tass007
So do i need to make all my gates in mta again to make sure they aren't bugged? i am really not understanding..how i am meant to do this
|
Just recompile all of your scripts.
Re: Why are all the gates in my 0.3d server rotated? -
Kakioshe22 - 13.04.2012
old:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
now:
(objectid, Float:X, Float:Y, Float:Z, Float:Speed)
All u have to do is remove Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0 from old MoveObject and it will work