[FilterScript] Unsteady Sniper Aim (Realistic)
#3

why not just check if the player released KEY_AIM and reset the drunk level instead of onplayerupdate?

Nice job, cod servers would love this :P
Reply


Messages In This Thread
Unsteady Sniper Aim (Realistic) - by Matz - 27.03.2012, 23:09
Re: Unsteady Sniper Aim (Realistic) - by Juninho_Oakley - 27.03.2012, 23:23
Re: Unsteady Sniper Aim (Realistic) - by Kar - 27.03.2012, 23:34
Re: Unsteady Sniper Aim (Realistic) - by xXitsgodzillaXx - 27.03.2012, 23:47
Re: Unsteady Sniper Aim (Realistic) - by Mark_Weston - 27.03.2012, 23:57
Re: Unsteady Sniper Aim (Realistic) - by cessil - 28.03.2012, 00:33
Re: Unsteady Sniper Aim (Realistic) - by Matz - 28.03.2012, 08:18
Re: Unsteady Sniper Aim (Realistic) - by Jack_Wilson - 28.03.2012, 08:22
Re: Unsteady Sniper Aim (Realistic) - by Reklez - 28.03.2012, 08:26
Re: Unsteady Sniper Aim (Realistic) - by Matz - 28.03.2012, 12:12

Forum Jump:


Users browsing this thread: 2 Guest(s)