[FilterScript] Unsteady Sniper Aim (Realistic)
#1

Hi. I made this for share, in short;

Video:
[ame="http://www.youtube.com/watch?v=B1JaSb9SF8Q"]http://www.youtube.com/watch?v=B1JaSb9SF8Q[/ame]

Installation:

On top
pawn Код:
#define PRESSED(%0) \
    (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
   
#define KEY_AIM     (128)
This one for OnPlayerUpdate
pawn Код:
if(GetPlayerWeapon(playerid) != 34) return SetPlayerDrunkLevel(playerid,2000);
And this one for OnPlayerKeyStateChange
pawn Код:
if(PRESSED(KEY_AIM))
    {
        if(loggedin[playerid] == 1) //replace with what you're using
        {
            if(GetPlayerWeapon(playerid) == 34)
            {
                SendClientMessage(playerid,-1,"aiming"); //
                SetPlayerDrunkLevel(playerid,4999);
                return 1;
            }
            return 1;
        }
        return 1;
    }
* Enjoy
Reply


Messages In This Thread
Unsteady Sniper Aim (Realistic) - by Matz - 27.03.2012, 23:09
Re: Unsteady Sniper Aim (Realistic) - by Juninho_Oakley - 27.03.2012, 23:23
Re: Unsteady Sniper Aim (Realistic) - by Kar - 27.03.2012, 23:34
Re: Unsteady Sniper Aim (Realistic) - by xXitsgodzillaXx - 27.03.2012, 23:47
Re: Unsteady Sniper Aim (Realistic) - by Mark_Weston - 27.03.2012, 23:57
Re: Unsteady Sniper Aim (Realistic) - by cessil - 28.03.2012, 00:33
Re: Unsteady Sniper Aim (Realistic) - by Matz - 28.03.2012, 08:18
Re: Unsteady Sniper Aim (Realistic) - by Jack_Wilson - 28.03.2012, 08:22
Re: Unsteady Sniper Aim (Realistic) - by Reklez - 28.03.2012, 08:26
Re: Unsteady Sniper Aim (Realistic) - by Matz - 28.03.2012, 12:12

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