21.03.2012, 02:03 
	
	
	
		Try this:
	
	
	
	
pawn Код:
new PharesAllumer[MAX_VEHICLES];
public OnGameModeInit()
{
ManualVehicleEngineAndLights();
}
public OnPlayerKeyStateChange(playeridn newkeys, oldkeys)
{
if((newkeys == KEY_SUBMISSION) || (newkeys & KEY_SPRINT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_UP) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_DOWN) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_WALK) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_LEFT) && (newkeys & KEY_SUBMISSION) || (newkeys & KEY_RIGHT) && (newkeys & KEY_SUBMISSION))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
if(PharesAllumer[vehicleid] == 0)
{
SetVehicleParamsEx(vehicleid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
PharesAllumer[vehicleid] = 1;
}
}
}
}
}

