16.03.2012, 14:55
pawn Код:
public OnPlayerDeath(playerid,killerid)
{
if(GetPlayerState(killerid) == PLAYER_STATE_DRIVER) {
Prisao[killerid] = true;
ResetPlayerWeapons(killerid);
GivePlayerMoney(killerid, -3500);
SetPlayerPos(killerid, 197.6661, 173.8179, 1003.0233);
SetPlayerInterior(killerid, 3);
SetTimerEx("SetPlayerPrisao", 300000, 0, "i", killerid);
}
return 1;
}