[AJUDA] Chat Gang
#6

pawn Код:
if (strcmp("/ga", cmdtext, true, 10) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        new result[256], idx; result = strtok(cmdtext, idx);
        if(!strlen(result))
        {
            SendClientMessage(playerid, CINZA, "USE: (/ga)ngue [ORG CHAT]");
            return 1;
        }
        if (PlayerInfo[playerid][pLider] > 0 || PlayerInfo[playerid][pMembro] > 0)
        {
            format(string, sizeof(string), "* %s falou algo no rбdio da gangue.", sendername);
            ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            new leader = PlayerInfo[playerid][pLider];
            new member = PlayerInfo[playerid][pMembro];
            if(member==5)
            {
                if(PlayerInfo[playerid][pCargo] == 6) { format(string, sizeof(string), "** Chefгo %s: %s. )) **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 555) { format(string, sizeof(string), "** Sub Chefe %s: %s. )) **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 444) { format(string, sizeof(string), "** Sub Chefe %s: %s. )) **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 5) { format(string, sizeof(string), "** Vapor %s: %s. )) **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 4) { format(string, sizeof(string), "** Soldado %s: %s. ))  **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 3) { format(string, sizeof(string), "** Fogueteiro %s: %s. ))  **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 2) { format(string, sizeof(string), "** Gangster %s: %s. ))  **", sendername, result); }
                else if(PlayerInfo[playerid][pCargo] == 1) { format(string, sizeof(string), "** Olheiro %s: %s. ))  **", sendername, result); }
                else { format(string, sizeof(string), "** Olheiro %s: %s. ))  **", sendername, result); }
                SendFamilyMessage(PlayerInfo[playerid][pMembro], COR_GROOVE, string);
            }
            if(leader==1)
            {
                format(string, sizeof(string), "** Chefe da Boca %s: %s. )) **", sendername, result);
                    SendFamilyMessage(PlayerInfo[playerid][pLider], COR_GROOVE, string);
            }
            printf("%s", string);
            return 1;
        }
        else
        {
            SendClientMessage(playerid, CINZA, "Vocк nгo faz parte de nenhuma famнlia!");
            return 1;
        }
    }
    return 1;
}
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Messages In This Thread
[AJUDA] Chat Gang - by HarryPoter(Owner) - 13.03.2012, 23:17
Re: [AJUDA] Chat Gang - by HarryPoter(Owner) - 14.03.2012, 02:52
Re: [AJUDA] Chat Gang - by paulor - 14.03.2012, 16:15
Re: [AJUDA] Chat Gang - by HarryPoter(Owner) - 14.03.2012, 21:25
Re: [AJUDA] Chat Gang - by HarryPoter(Owner) - 14.03.2012, 23:42
Re: [AJUDA] Chat Gang - by paulor - 15.03.2012, 00:49
Re: [AJUDA] Chat Gang - by HarryPoter(Owner) - 15.03.2012, 01:20
Re: [AJUDA] Chat Gang - by steeldark - 15.03.2012, 02:30
Re: [AJUDA] Chat Gang - by HarryPoter(Owner) - 15.03.2012, 04:57
Re: [AJUDA] Chat Gang - by steeldark - 15.03.2012, 19:01

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