06.03.2012, 12:10
You need to place the row code inside OnPlayerSelectedMenuRow. So it looks like the below code.
Your code on your main post is COMPLETELY wrong. You need to read that tutorial again VERY closely.
Код:
public OnPlayerSelectedMenuRow(playerid, row) { if(CurrentMenu == teleportmenu) { switch(row) { case 0: //Grove Street { SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Grove Street"); } case 1: //Starfish Tower { SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the top of Starfish Tower"); } case 2: //Wheel Arch Angels { SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Wheel Arch Angels tuning-shop"); } case 3: //Jizzys { SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Jizzy's Nightclub!"); } case 4: //4Dragons { SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Four Dragons Casino"); } case 5: //Com-a-Lot { SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Come-a-Lot casino!"); } } } return 1; }