Undefined symbol "row"
#1

Hello.
I'm new at making menu , and it's my first try .
I searched on samp wiki and found a simple tuto.
I did it , but i got one error , it's on the "switch(row)" line.My error is "undefined symbol "row""
Here is my script :

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/deathmatch", cmdtext, true, 10) == 0)
	{
		SetPlayerPos(playerid, 1307.5884,-1158.6796,23.8281);
		SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the DeathMatch Area!");
		if (GetPlayerSkin(1))
		{
		GivePlayerWeapon(playerid, 22, 50);
		GivePlayerWeapon(playerid, 18, 5);
		}
		if (GetPlayerSkin(2))
		{
		GivePlayerWeapon(playerid, 25, 30);
		GivePlayerWeapon(playerid, 24, 40);
		}
		if (GetPlayerSkin(3))
		{
		GivePlayerWeapon(playerid, 23, 40);
		GivePlayerWeapon(playerid, 26, 35);
		}
		return 1;
	}
	if (strcmp("/safearea", cmdtext, true, 10) == 0)
	{
		SetPlayerPos(playerid, 701.5940,-519.2322,16.3302);
		ResetPlayerWeapons(playerid);
		SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the Safe Area!");
		return 1;
	}
	if (strcmp("/kill", cmdtext, true, 10) ==0)
	{
	    SetPlayerHealth(playerid, 0);
	    SendClientMessage(playerid, COLOR_YELLOW, "You commited a suicide.");
	    return 1;
    }
   	if (strcmp("/teleportmenu", cmdtext, true, 10) ==0)
   	{
   	    if (!IsPlayerAdmin(playerid))
   	    {
   	        SendClientMessage(playerid, COLOR_GREY, "You don't have access to this command.");
		}
		if (IsPlayerAdmin(playerid))
  		{
   	    	new Menu:teleportmenu;
   	    	teleportmenu = CreateMenu("Teleportmenu", 2, 200.0, 100.0, 150.0, 150.0);
   	    	AddMenuItem(teleportmenu, 0, "LS");
			AddMenuItem(teleportmenu, 0, "LS");
			AddMenuItem(teleportmenu, 0, "SF");
			AddMenuItem(teleportmenu, 0, "SF");
			AddMenuItem(teleportmenu, 0, "LV");
			AddMenuItem(teleportmenu, 0, "LV");

			AddMenuItem(teleportmenu, 1, "Grove Street");
			AddMenuItem(teleportmenu, 1, "Starfish Tower");
			AddMenuItem(teleportmenu, 1, "Wheel Arch Angels");
			AddMenuItem(teleportmenu, 1, "Jizzys");
			AddMenuItem(teleportmenu, 1, "4 Dragons");
			AddMenuItem(teleportmenu, 1, "Come-a-Lot");
			new Menu:CurrentMenu = GetPlayerMenu(playerid);
			if (CurrentMenu == teleportmenu)
			{
			    switch(row)
			    {
		        		case 0:
		        		{
		        		SetPlayerPos(playerid, 2493.9133, -1682.3986, 13.3382);
		        		SetPlayerInterior(playerid, 0);
						}
						case 1:
						{
					    SetPlayerPos(playerid, 1541.2833, -1362.4741, 329.6457);
					    SetPlayerInterior(playerid, 0);
						}
						case 2:
						{
					    SetPlayerPos(playerid, -2705.5503, 206.1621, 4.1797);
						SetPlayerInterior(playerid, 0);
						}
						case 3:
						{
					    SetPlayerPos(playerid, -2617.5156, 1390.6353, 7.1105);
					    SetPlayerInterior(playerid, 0);
						}
						case 4:
						{
					    SetPlayerPos(playerid, 2028.5538, 1008.3543, 10.8203);
					    SetPlayerInterior(playerid, 0);
						}
						case 5:
						{
					    SetPlayerPos(playerid, 2169.1838, 1122.5426, 12.6107);
					    SetPlayerInterior(playerid, 0);
						}
				}
		 	}
		}
		return 1;
	}
	return 0;
}
Should i define it , or i'm not supposed to be on the "OnPlayerCommandText" ?

Thanks
Reply


Messages In This Thread
Undefined symbol "row" - by onvonv - 06.03.2012, 12:05
Re: Undefined symbol "row" - by Burridge - 06.03.2012, 12:10
Re : Undefined symbol "row" - by onvonv - 07.03.2012, 06:55
Re: Undefined symbol "row" - by newbienoob - 07.03.2012, 06:59
Re : Undefined symbol "row" - by onvonv - 07.03.2012, 07:24
Re: Undefined symbol "row" - by Burridge - 07.03.2012, 13:39

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