[Dividir Interiores]O mesmo int para 2 gang
#3

pawn Код:
else if(PlayerToPoint(2, playerid,957.9416,-1556.2628,13.5802))
            {//ENTRADA HQ HITMANS
                GameTextForPlayer(playerid, "~w~HQ Hitmans", 5000, 1);
                SetPlayerInterior(playerid, 6);
                SetPlayerPos(playerid,343.7183,304.9376,999.1484);
                PlayerInfo[playerid][pInt] = 6;
                SetPlayerVirtualWorld(playerid, 0);
            }
            else if(PlayerToPoint(2, playerid,-1681.4905,1350.2188,7.1722))
            {//ENTRADA HQ Triads
                GameTextForPlayer(playerid, "~w~HQ Triads", 5000, 1);
                SetPlayerInterior(playerid, 6);
                SetPlayerPos(playerid,343.7183,304.9376,999.1484);
                PlayerInfo[playerid][pInt] = 6;
                SetPlayerVirtualWorld(playerid, 1);

atй aki blz

if(PlayerToPoint(1.0, playerid,343.7183,304.9376,999.1484))
            {//SAIDA HQ HITMANS
                SetPlayerInterior(playerid, 0);
                SetPlayerPos(playerid,957.9416,-1556.2628,13.5802);
                PlayerInfo[playerid][pInt] = 0;
                SetPlayerVirtualWorld(playerid, 0);
                PlayerInfo[playerid][pLocal] = 255;
            }
            if(PlayerToPoint(1.0, playerid,343.7183,304.9376,999.1484))
            {//SAIDA HQ Triads
                SetPlayerInterior(playerid, 0);
                SetPlayerPos(playerid,-1681.4905,1350.2188,7.1722);
                PlayerInfo[playerid][pInt] = 0;
                SetPlayerVirtualWorld(playerid, 0);
                PlayerInfo[playerid][pLocal] = 255;
            }

aki ja ferro, pq tipo sai no mesmo lugar sendo que a pos de saida й diferente.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)