18.02.2012, 20:24
Ye - Calling the AttachedObjects stock from above would return the number attached to that player.
So if you wanted to use it externally:
So if you wanted to use it externally:
pawn Код:
new Variable;
Variable = AttachedObjects(playerid);
if(Variable>1)
{
//Do things if there is more than one object attached
}

