Quote:
Originally Posted by Vince
pawn Код:
public OnPlayerConnect(playerid) { if(playerid == GetMaxPlayers() - 1 && !IsPlayerNPC(playerid)) { SendClientMessage(playerid, COLOR_RED, "We're sorry, this slot is reserved."); Kick(playerid); } return 1; }
That's as close as you can get.
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Looking at that code it seems to do what I need. Thanks man!