Client Crash due to server?
#4

Do you have any custom mapping? If so, are you also using a streamer plugin with the gamemode/server?
If that's true, check your code and make sure any functions similar to...

pawn Code:
CreateObject(...);
Is changed to what the streamer requires.
Eg. Incognito's streamer requires all CreateObject functions to be CreateDynamicObjects.
This is the same for movement, removal and/or other object that can be wrote into the game.
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Messages In This Thread
Client Crash due to server? - by jonrb - 25.01.2012, 08:05
Re: Client Crash due to server? - by jonrb - 25.01.2012, 20:05
Re: Client Crash due to server? - by jonrb - 26.01.2012, 18:03
Re: Client Crash due to server? - by Silentfood - 26.01.2012, 22:53
Re: Client Crash due to server? - by jonrb - 27.01.2012, 14:39

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