20.01.2012, 09:50
Код:
if(strcmp(cmd, "/duty", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pWanted] == 1) return SendClientMessage(playerid, COLOR_GREY, "* Criminals can not go on duty!"); if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3 || IsAFreecop(playerid)) { if(PlayerInfo[playerid][pDBanned] == 1) { SendClientMessage(playerid, COLOR_GREY, "* You are Banned from Cop Duty!"); return 1; } if (IsPlayerInRangeOfPoint(playerid, 6,255.3,77.4,1003.6) || IsPlayerInRangeOfPoint(playerid, 6,223.6328,186.8251,1003.0313) || IsPlayerInRangeOfPoint(playerid, 6, 233.4989,123.6518,1003.2188) || PlayerInfo[playerid][pLocal] != 255) { if(PlayerInfo[playerid][pDuty] == 0) { if(IsAFreecop(playerid)) { format(string, sizeof(string), "* Voluntary Officer %s took a Badge and a Gun from his locker.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); SafeResetPlayerWeapons(playerid); SafeGivePlayerWeapon(playerid, 41, 150); SafeGivePlayerWeapon(playerid, 24, 70); SafeGivePlayerWeapon(playerid, 3, 0); SetPlayerColor(playerid,0xa9c4e400); PlayerInfo[playerid][pDuty] = 1; PlayerInfo[playerid][pChar] = 71; new factionskin = PlayerInfo[playerid][pChar]; SetPlayerSkin(playerid, 280); SaveGuns(playerid); return 1; } if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { format(string, sizeof(string), "* Officer %s took a Badge and a Gun from his locker.", sendername); SendClientMessage(playerid, COLOR_WHITE, "Type /equip for equipments // Type /undercover to see UC Skins!"); SetPlayerSkin(playerid, 280); SafeGivePlayerWeapon(playerid, 24, 300); SafeGivePlayerWeapon(playerid, 31, 300); SafeGivePlayerWeapon(playerid, 29, 300); SafeGivePlayerWeapon(playerid, 41, 300); SafeGivePlayerWeapon(playerid, 27, 100);