Posts: 2,286
Threads: 18
Joined: Jun 2010
Quote:
Originally Posted by mineralo
then try this
pawn Код:
if (!strcmp("/jump", cmdtext)) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z) SetPlayerPos(playerid,x,y,(z+5)); //Forces the player to jump return 1; }
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Yea, and that takes out all the realism. I wouldn't create this thread if I wanted the player to simply teleport, would I ?