Limit to Z in SetPlayerVelocity?
#5

Quote:
Originally Posted by BigETI
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pawn Код:
//...
new Float:pVel[3]; //Our variable to store the current player velocity
GetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]); //This function gets our velocity
SetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]*5); //This function sets the players velocity. I've tried to set 5x velocity for Z.
//...
No. Why would I even need my velocity to be saved into a variable? I want the player simply to go up like 100 ft high, no matter of their velocity.
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Messages In This Thread
Limit to Z in SetPlayerVelocity? - by KingHual - 15.01.2012, 12:40
Re: Limit to Z in SetPlayerVelocity? - by mineralo - 15.01.2012, 12:46
Re: Limit to Z in SetPlayerVelocity? - by KingHual - 15.01.2012, 12:48
AW: Limit to Z in SetPlayerVelocity? - by BigETI - 15.01.2012, 12:49
Re: AW: Limit to Z in SetPlayerVelocity? - by KingHual - 15.01.2012, 12:53
Re: Limit to Z in SetPlayerVelocity? - by mineralo - 15.01.2012, 13:22
Re: Limit to Z in SetPlayerVelocity? - by KingHual - 15.01.2012, 13:36
Re: Limit to Z in SetPlayerVelocity? - by Lorenc_ - 15.01.2012, 13:52
Re: Limit to Z in SetPlayerVelocity? - by KingHual - 15.01.2012, 13:55
Re: Limit to Z in SetPlayerVelocity? - by Lorenc_ - 15.01.2012, 13:59

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