15.01.2012, 12:49
pawn Код:
//...
new Float:pVel[3]; //Our variable to store the current player velocity
GetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]); //This function gets our velocity
SetPlayerVelocity(playerid, pVel[0], pVel[1], pVel[2]*5); //This function sets the players velocity. I've tried to set 5x velocity for Z.
//...