15.01.2012, 09:12
These would be outside of everything
Like that basically
If you want them to be the same command, use IsPlayerInRangeOfPoint
pawn Код:
new bool:openGate1 = false;
new bool:openGate2 = false;
pawn Код:
if(strcmp(cmd, "/prisonopen", true) == 0)
{
if(openGate1 == false)
{
MoveObject(gate,-2061.1921, -102.8048, 35.7768,2.00); //
SendClientMessage(playerid, COLOR_RED, "Gates are opening, Please Wait.");
openGate1 = true;
}
if(openGate1 == true)
{
MoveObject(gate,-2053.2983, -102.4093, 35.7768,2.00); //
SendClientMessage(playerid, COLOR_RED, "The Gates are closing, Please Wait."); //
openGate1 = false;
}
return 1;
}
if(strcmp(cmd, "/prisonopen1", true) == 0)
{ //
if(openGate2 == false)
{
MoveObject(gate1,-2040.9447, -102.5048, 35.7768,2.00); //
SendClientMessage(playerid, COLOR_RED, "Gates are opening, Please Wait."); //
openGate2 = true;
}
if(openGate2 == true)
{
MoveObject(gate1,-2048.5291, -102.3341, 35.7768,2.00); //
SendClientMessage(playerid, COLOR_RED, "The Gates are closing, Please Wait."); //
openGate2 = false;
}
return 1;
}
If you want them to be the same command, use IsPlayerInRangeOfPoint