SendClientMessageToAll bug
#9

New code:

Quote:

CMD:911(playerid,params[])
{
//911 system
if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please remain at your location and wait.");
for(new i=0;i<MAX_PLAYERS;i++) {
if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278 || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
SendClientMessage(i, COLOR_ROYALBLUE, "DISPATCH");
SendClientMessage(i, COLOR_GREY, "Be advised, the following is a 911 call.");
SendClientMessage(i, COLOR_GREY, "Units aviable please respond.");
format(string, sizeof(string), "CALLER: %s ~ INFO & LOCATION: %s", sendername, params);
SendClientMessage(i, COLOR_GREY, string);
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
}

}
return 1;
}

Try it.
Reply


Messages In This Thread
SendClientMessageToAll bug - by Gooday - 10.01.2012, 12:25
Re: SendClientMessageToAll bug - by Konstantinos - 10.01.2012, 12:30
Re: SendClientMessageToAll bug - by Mikkel_Pedersen - 10.01.2012, 12:31
Re: SendClientMessageToAll bug - by Gooday - 10.01.2012, 12:34
Re: SendClientMessageToAll bug - by mitosking - 10.01.2012, 12:37
Re: SendClientMessageToAll bug - by Konstantinos - 10.01.2012, 12:40
Re: SendClientMessageToAll bug - by Gooday - 10.01.2012, 12:42
Re: SendClientMessageToAll bug - by Konstantinos - 10.01.2012, 12:46
Re: SendClientMessageToAll bug - by mitosking - 10.01.2012, 12:50

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