CMD:911(playerid,params[])
{
//911 system
if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please remain at your location and wait.");
for(new i=0;i<MAX_PLAYERS;i++) {
if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278 || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
SendClientMessageToAll(COLOR_GREY, "-------------------------------------------------------------------------------------------------");
SendClientMessageToAll(COLOR_ROYALBLUE, "DISPATCH");
SendClientMessageToAll(COLOR_GREY, "Be advised, the following is a 911 call.");
SendClientMessageToAll(COLOR_GREY, "Units aviable please respond.");
format(string, sizeof(string), "CALLER: %s ~ INFO & LOCATION: %s", sendername, params);
SendClientMessageToAll(COLOR_GREY, string);
SendClientMessageToAll(COLOR_GREY, "-------------------------------------------------------------------------------------------------");
}
}
return 1;
}
CMD:911(playerid,params[])
{
//911 system
if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please remain at your location and wait.");
for(new i=0;i<MAX_PLAYERS;i++) {
if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278 || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
SendClientMessage(i, COLOR_ROYALBLUE, "DISPATCH");
SendClientMessage(i, COLOR_GREY, "Be advised, the following is a 911 call.");
SendClientMessage(i, COLOR_GREY, "Units aviable please respond.");
format(string, sizeof(string), "CALLER: %s ~ INFO & LOCATION: %s", sendername, params);
SendClientMessage(i, COLOR_GREY, string);
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
}
}
return 1;
}
:\Users\Luca\Desktop\basefixed.pwn(2869) : error 035: argument type mismatch (argument 2) C:\Users\Luca\Desktop\basefixed.pwn(2870) : error 035: argument type mismatch (argument 2) C:\Users\Luca\Desktop\basefixed.pwn(2871) : error 035: argument type mismatch (argument 2) C:\Users\Luca\Desktop\basefixed.pwn(2872) : error 035: argument type mismatch (argument 2) C:\Users\Luca\Desktop\basefixed.pwn(2874) : error 035: argument type mismatch (argument 2) C:\Users\Luca\Desktop\basefixed.pwn(2875) : error 035: argument type mismatch (argument 2) |
SendClientMessage(i, ...).
#include <a_samp>
#include <zcmd>
#define COLOR_GREY -1
#define COLOR_ROYALBLUE -1
#define COLOR_LIGHTBLUE -1
#define COLOR_GOLD -1
CMD:911(playerid, params[])
{
//911 system
if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
new sendername[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, sendername, sizeof(sendername));
SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please remain at your location and wait.");
for(new i=0;i<MAX_PLAYERS;i++) {
if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278 || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
SendClientMessage(i, COLOR_ROYALBLUE, "DISPATCH");
SendClientMessage(i, COLOR_GREY, "Be advised, the following is a 911 call.");
SendClientMessage(i, COLOR_GREY, "Units aviable please respond.");
format(string, sizeof(string), "CALLER: %s ~ INFO & LOCATION: %s", sendername, params);
SendClientMessage(i, COLOR_GREY, string);
SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
}
}
return 1;
}
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
CMD:911(playerid,params[]) { //911 system if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]"); new sendername[MAX_PLAYER_NAME], string[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please remain at your location and wait."); for(new i=0;i<MAX_PLAYERS;i++) { if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278 || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) { SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------"); SendClientMessage(i, COLOR_ROYALBLUE, "DISPATCH"); SendClientMessage(i, COLOR_GREY, "Be advised, the following is a 911 call."); SendClientMessage(i, COLOR_GREY, "Units aviable please respond."); format(string, sizeof(string), "CALLER: %s ~ INFO & LOCATION: %s", sendername, params); SendClientMessage(i, COLOR_GREY, string); SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------"); } } return 1; } |