Error in script (rep+)
#6

Yes it does,

pawn Code:
House_AddVehicle(HouseID, cModel, cPaint, cComponents[], Float:cx, Float:cy, Float:cz, Float:crot, Col1, Col2)
{
    // Setup local variables
    new vid, CarSlot;

    // Get a free carslot from the house
    CarSlot = House_GetFreeCarSlot(HouseID);

    // Check if there is a free carslot
    if (CarSlot != -1)
    {
        // Create a new vehicle and get the vehicle-id
        vid = CreateVehicle(cModel, cx, cy, cz, crot, Col1, Col2, 600);
        // Store the vehicle-id in the house's free carslot
        AHouseData[HouseID][VehicleIDs][CarSlot] = vid;

        // Save the model of the vehicle
        AVehicleData[vid][Model] = cModel;
        // Save the paintjob of the vehicle and apply it
        AVehicleData[vid][PaintJob] = cPaint;
        if (cPaint != 0)
            ChangeVehiclePaintjob(vid, cPaint - 1);

        // Also update the car-color
        ChangeVehicleColor(vid, Col1, Col2);
        // Save the colors of the vehicle
        AVehicleData[vid][Color1] = Col1;
        AVehicleData[vid][Color2] = Col2;

        // Save the components of the vehicle and apply them
        for (new i; i < 14; i++)
        {
            AVehicleData[vid][Components][i] = cComponents[i];
            // Check if the componentslot has a valid component-id
            if (AVehicleData[vid][Components][i] != 0)
                AddVehicleComponent(vid, AVehicleData[vid][Components][i]); // Add the component to the vehicle
        }

        // Save the spawn-data of the vehicle
        AVehicleData[vid][SpawnX] = cx;
        AVehicleData[vid][SpawnY] = cy;
        AVehicleData[vid][SpawnZ] = cz;
        AVehicleData[vid][SpawnRot] = crot;
        // Also set the fuel to maximum
        AVehicleData[vid][Fuel] = MaxFuel;
        // Also set the owner
        AVehicleData[vid][Owned] = true;
        format(AVehicleData[vid][Owner], 24, AHouseData[HouseID][Owner]);
        // Save the HouseID for the vehicle
        AVehicleData[vid][BelongsToHouse] = HouseID;
    }
    else // No free carslot was found, return 0
        return 0;

    // Exit the function and return the vehicle-id
    return vid; // Here....
}
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Messages In This Thread
Error in script (rep+) - by SomebodyAndMe - 19.12.2011, 05:14
Re: Error in script (rep+) - by Steven82 - 19.12.2011, 05:21
Re: Error in script (rep+) - by xxmitsu - 19.12.2011, 05:22
Re: Error in script (rep+) - by SomebodyAndMe - 19.12.2011, 05:31
Re: Error in script (rep+) - by xxmitsu - 19.12.2011, 05:36
Re: Error in script (rep+) - by SomebodyAndMe - 19.12.2011, 05:39
Re: Error in script (rep+) - by SomebodyAndMe - 19.12.2011, 05:46
Re: Error in script (rep+) - by xxmitsu - 19.12.2011, 05:57
Re: Error in script (rep+) - by [MG]Dimi - 19.12.2011, 05:58
Re: Error in script (rep+) - by SomebodyAndMe - 19.12.2011, 06:37

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