Briefcase
#4

First off you would have to make it to where it sets the suit case as a player object that way it looks more realistic and second off you would need to create a system that saves the contents of the suit case. Once you do all that just do a simple dialog and when the player puts something in it have it update that ini file that has the briefcases contents. Hope this helped!
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Messages In This Thread
Briefcase - by iGetty - 10.12.2011, 14:09
Re: Briefcase - by bartje01 - 10.12.2011, 14:10
Re: Briefcase - by iGetty - 10.12.2011, 14:14
Re: Briefcase - by Wezley_Sherman - 10.12.2011, 14:39
Re: Briefcase - by iGetty - 10.12.2011, 15:01
Re: Briefcase - by Wezley_Sherman - 10.12.2011, 20:24

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