05.12.2011, 03:54
pawn Код:
#define DIALOG_GUNLIST 19934
ShowPlayerDialog(playerid, DIALOG_GUNLIST, DIALOG_STYLE_LIST, "Choose gun", "gun1\ngun2\ngun3\ngun4\ngun5\ngun6\ngun7\ngun8\ngun9", "buy", "close");
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_GUNLIST){
if(response){
switch(listitem)){
case 0:
{
//Selected Item: "gun1"
}
case 1:
{
//Selected Item: "gun2"
}
case 2:
{
//Selected Item: "gun3"
}
case 3:
{
//Selected Item: "gun4"
}
case 4:
{
//Selected Item: "gun5"
}
case 5:
{
//Selected Item: "gun6"
}
case 6:
{
//Selected Item: "gun7"
}
case 7:
{
//Selected Item: "gun8"
}
case 8:
{
//Selected Item: "gun9"
}
}
}
else{
//The player has pressed "buy".
switch(listitem{
case 0:
{
//Selected Item: "gun1"
}
case 1:
{
//Selected Item: "gun2"
}
case 2:
{
//Selected Item: "gun3"
}
case 3:
{
//Selected Item: "gun4"
}
case 4:
{
//Selected Item: "gun5"
}
case 5:
{
//Selected Item: "gun6"
}
case 6:
{
//Selected Item: "gun7"
}
case 7:
{
//Selected Item: "gun8"
}
case 8:
{
//Selected Item: "gun9"
}
}
}
}
return 0;
}