[Help]Weapon buy system - Printable Version
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+--- Thread: [Help]Weapon buy system (
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[Help]Weapon buy system -
Sfor$ahil - 05.12.2011
Can anyone give me hint how to make /buy system for DM server so a dialog box appear and players can buy guns for cash? and also tell me how if one player kill someone all his money transfer to the murderer.. Please help me
Re: [Help]Weapon buy system -
-Rebel Son- - 05.12.2011
pawn Код:
#define DIALOG_GUNLIST 19934
ShowPlayerDialog(playerid, DIALOG_GUNLIST, DIALOG_STYLE_LIST, "Choose gun", "gun1\ngun2\ngun3\ngun4\ngun5\ngun6\ngun7\ngun8\ngun9", "buy", "close");
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_GUNLIST){
if(response){
switch(listitem)){
case 0:
{
//Selected Item: "gun1"
}
case 1:
{
//Selected Item: "gun2"
}
case 2:
{
//Selected Item: "gun3"
}
case 3:
{
//Selected Item: "gun4"
}
case 4:
{
//Selected Item: "gun5"
}
case 5:
{
//Selected Item: "gun6"
}
case 6:
{
//Selected Item: "gun7"
}
case 7:
{
//Selected Item: "gun8"
}
case 8:
{
//Selected Item: "gun9"
}
}
}
else{
//The player has pressed "buy".
switch(listitem{
case 0:
{
//Selected Item: "gun1"
}
case 1:
{
//Selected Item: "gun2"
}
case 2:
{
//Selected Item: "gun3"
}
case 3:
{
//Selected Item: "gun4"
}
case 4:
{
//Selected Item: "gun5"
}
case 5:
{
//Selected Item: "gun6"
}
case 6:
{
//Selected Item: "gun7"
}
case 7:
{
//Selected Item: "gun8"
}
case 8:
{
//Selected Item: "gun9"
}
}
}
}
return 0;
}