lag due to too many variable resets?
#1

hi,

im just curious if there would be lag possible if i have to reset, lets say about 200 variables to 0 under OnPlayerConnect?
Im refering to [MAX_PLAYERS] variables here. (Cause it had to be performed everytime a player connects)
Lets say the server has a max. capacity of 100 player slots.

Or am i just out of mind?

thx in advance


example:

pawn Код:
new variable[MAX_PLAYERS];

//OnPlayerConnect
variable[playerid]=0;
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Messages In This Thread
lag due to too many variable resets? - by PawnoQ - 30.11.2011, 13:51
Re: lag due to too many variable resets? - by Finn - 30.11.2011, 14:07
Re: lag due to too many variable resets? - by PawnoQ - 30.11.2011, 14:09

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