17.11.2011, 10:58
Ai todo o codigo quem me ajudar vou dar reputation
Код:
#include <a_samp> #if defined FILTERSCRIPT enum Info { PMilitar, Groove, Ballas }; #define Branco 0xFFFFFFAA new PlayerInfo[MAX_PLAYERS] [Info]; public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[128]; new tmp[128],idx; cmd = strtok(cmdtext, idx); if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } if(strcmp(cmd,"/convidarr", true)==0) { tmp = strtok(cmdtext, idx); new PlayerB; if(!strlen(tmp)) return SendClientMessage(playerid, Branco,"uso correto:/convidar [ID]"); PlayerB = strval(tmp); if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco,"Jogador nao conectado"); if(PlayerInfo[playerid] [PMilitar] >= 6) { PlayerInfo[PlayerB] [PMilitar] = 1; SendClientMessage(PlayerB, Branco,"Voce entrou na Policia militar"); SetPlayerColor(PlayerB, Cor_PMilitar); return 1; } else if(PlayerInfo[playerid][Groove] >=6) { PlayerInfo[PlayerB][Groove] = 1; SendClientMessage(PlayerB,Branco,"Voce entrou para groove"); SetPlayerColor(PlayerB, Cor_Grove); return 1; } else if(PlayerInfo[playerid][Ballas] >=6) { PlayerInfo[PlayerB][Ballas] = 1; SendClientMessage(PlayerB,Branco,"Voce entrou nos Ballas"); SetPlayerColor(PlayerB, Cor_Ballas); return 1; } return 1; } if(strcmp(cmd, "/promoverr", true) == 0) { tmp = strtok(cmdtext, idx); new PlayerB, level; if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]"); PlayerB = strval(tmp); if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]"); level = strval(tmp); if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7"); new string[128], promovedor[MAX_PLAYER_NAME]; GetPlayerName(playerid, promovedor, sizeof(promovedor)); if(PlayerInfo[playerid][PMilitar] >= 6) { if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org"); PlayerInfo[PlayerB][PMilitar] = level; format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);); SendClientMessage(PlayerB, Branco, string); return 1; } else if(PlayerInfo[playerid][Groove] >= 6) { if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org"); PlayerInfo[PlayerB][Groove] = level; format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);); SendClientMessage(PlayerB, Branco, string); return 1; } else if(PlayerInfo[playerid][Ballas] >= 6) { if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org"); PlayerInfo[PlayerB][Ballas] = level; format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);); SendClientMessage(PlayerB, Branco, string); return 1; } return 1; } if(strcmp(cmd, "/demitirr", true) == 0) { tmp = strtok(cmdtext, idx); new PlayerB, string[128], demitidor[MAX_PLAYER_NAME]; if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]"); PlayerB = strval(tmp); GetPlayerName(playerid, demitidor, sizeof(demitidor)); if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado"); if(PlayerInfo[playerid][PMilitar] >= 6) { if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo"); PlayerInfo[PlayerB][PMilitar] = 0; format(string, sizeof(string), "Vocк foi demitido por %s", demitidor); SendClientMessage(PlayerB, Branco, string); return 1; } else if(PlayerInfo[playerid][Groove] >= 6) { if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo"); PlayerInfo[PlayerB][Groove] = 0; format(string, sizeof(string), "Vocк foi demitido por %s", demitidor); SendClientMessage(PlayerB, Branco, string); return 1; } else if(PlayerInfo[playerid][Ballas] >= 6) { if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo"); PlayerInfo[PlayerB][Ballas] = 0; format(string, sizeof(string), "Vocк foi demitido por %s", demitidor); SendClientMessage(PlayerB, Branco, string); return 1; } return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } forward SalvarOrg(playeri); public SalvarOrg(playerid) { new arquivo[60], nome[MAX_PLAYER_NAME]; GetPlayerName(playerid, nome, sizeof(nome)); format(arquivo, sizeof(arquivo), "Contas\%s.ini", nome); if(!dini_Exists(arquivo)) { dini_Create(arquivo); } if(PlayerInfo[playerid][PMilitar] > 0) dini_IntSet(arquivo, "PMilitar", PlayerInfo[playerid][PMilitar]); if(PlayerInfo[playerid][Groove] > 0) dini_IntSet(arquivo, "Groove", PlayerInfo[playerid][Groove]); if(PlayerInfo[playerid][Ballas] > 0) dini_IntSet(arquivo, "Ballas", PlayerInfo[playerid][Ballas]); return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) index++; new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }