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[AJUDA]Erros no codigo - Printable Version

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+---- Thread: [AJUDA]Erros no codigo (/showthread.php?tid=297701)



[AJUDA]Erros no codigo - wevertonneves - 17.11.2011

entao ja tentei de todos os jeito tentar fazerr uma org com os tutoriais do Josma(se eu nao me engano)
sempre da erro olhem ai
PHP код:
    if(strcmp(cmd,"/convidarr"true)==0)
    {
     
tmp strtok(cmdtextidx);
     new 
PlayerB;
     if(!
strlen(tmp)) return SendClientMessage(playeridBranco,"uso correto:/convidar [ID]");
     
PlayerB strval(tmp);
     if(!
IsPlayerConnected(PlayerB)) return SendClientMessage(playeridBranco,"Jogador nao conectado");
     if(
PlayerInfo [playerid] [PMilitar] >= 6)
     {
       
PlayerInfo[PlayerB] [PMilitar] = 1;
       
SendClientMessage(PlayerBBranco,"Voce entrou na Policia militar");
       
SetPlayerColor(PlayerBCor_PMilitar);
       return 
1;
       }
       else if(
PlayerInfo[playerid][Groove] >=6)
       {
        
PlayerInfo[PlayerB][Groove] = 1;
        
SendClientMessage(PlayerB,Branco,"Voce entrou para groove");
        
SetPlayerColor(PlayerBCor_Grove);
        return 
1;
        }
        else if(
PlayerInfo[playerid][Ballas] >=6)
        {
        
PlayerInfo[PlayerB][Ballas] = 1;
        
SendClientMessage(PlayerB,Branco,"Voce entrou nos Ballas");
        
SetPlayerColor(PlayerBCor_Ballas);
        return 
1;
        }
        return 
1;
        }
        if(
strcmp(cmd"/promoverr"true) == 0)
    {
        
tmp strtok(cmdtextidx);
        new 
PlayerBlevel;
        if(!
strlen(tmp)) return SendClientMessage(playeridBranco"Uso correto: /promover [id] [cargo]");
        
PlayerB strval(tmp);
        if(!
IsPlayerConnected(PlayerB)) return SendClientMessage(playeridBranco"Este jogador nгo estб conectado");
        
tmp strtok(cmdtextidx);
        if(!
strlen(tmp)) return SendClientMessage(playeridBranco"Uso correto: /promover [id] [cargo]");
        
level strval(tmp);
        if(
level || level 6) return SendClientMessage(playeridBranco"O level deve ser maior que 0 e menor que 7");
        new 
string[128], promovedor[MAX_PLAYER_NAME];
        
GetPlayerName(playeridpromovedorsizeof(promovedor));
        if(
PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(
PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua org");
            
PlayerInfo[PlayerB][PMilitar] = level;
            
format(stringsizeof(string), "Vocк foi promovido a level %d por %s"levelpromovedor););
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        else if(
PlayerInfo[playerid][Groove] >= 6)
        {
            if(
PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua org");
            
PlayerInfo[PlayerB][Groove] = level;
            
format(stringsizeof(string), "Vocк foi promovido a level %d por %s"levelpromovedor););
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        else if(
PlayerInfo[playerid][Ballas] >= 6)
        {
            if(
PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua org");
            
PlayerInfo[PlayerB][Ballas] = level;
            
format(stringsizeof(string), "Vocк foi promovido a level %d por %s"levelpromovedor););
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        return 
1;
    }
    if(
strcmp(cmd"/demitirr"true) == 0)
    {
        
tmp strtok(cmdtextidx);
        new 
PlayerBstring[128], demitidor[MAX_PLAYER_NAME];
        if(!
strlen(tmp)) return SendClientMessage(playeridBranco"Uso correto: /demitir [id]");
        
PlayerB strval(tmp);
        
GetPlayerName(playeriddemitidorsizeof(demitidor));
        if(!
IsPlayerConnected(PlayerB)) return SendClientMessage(playeridBranco"Este jogador nгo estб conectado");
        if(
PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(
PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua organizaзгo");
            
PlayerInfo[PlayerB][PMilitar] = 0;
            
format(stringsizeof(string), "Vocк foi demitido por %s"demitidor);
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        else if(
PlayerInfo[playerid][Groove] >= 6)
        {
            if(
PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua organizaзгo");
            
PlayerInfo[PlayerB][Groove] = 0;
            
format(stringsizeof(string), "Vocк foi demitido por %s"demitidor);
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        else if(
PlayerInfo[playerid][Ballas] >= 6)
        {
            if(
PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playeridBranco"Este jogador nгo й da sua organizaзгo");
            
PlayerInfo[PlayerB][Ballas] = 0;
            
format(stringsizeof(string), "Vocк foi demitido por %s"demitidor);
            
SendClientMessage(PlayerBBrancostring);
            return 
1;
        }
        return 
1;
    } 
(115) : warning: 217: loose indentation
(115) : warning: 217: loose indentation
: error: 017: undefined symbol "Branco"
(115) : error: 017: undefined symbol "Branco"
mecanicos.pwn(115) : error: 017: undefined symbol "PlayerInfo"
mecanicos.pwn(115) : warning: 215: expression has no effect
mecanicos.pwn(115) : error: 001: expected token: ";", but found "]"
mecanicos.pwn(115) : error: 029: invalid expressio
mecanicos.pwn(115) : error: 029: invalid expression, assumed zero
\mecanicos.pwn(115) : error fatal: 107: too many error messages on one line[/PHP]


Re: [AJUDA]Erros no codigo - Pharrel - 17.11.2011

Primeiro erro clique aqui

2є erro:
pawn Код:
//poe no topo do GM
#define Branco 0xFFFFFFFF
3є erro vc tem que criar a variavel PlayerInfo ou uma outra variavel de sua preferencia.


Re: [AJUDA]Erros no codigo - Kostas' - 17.11.2011

Line 115?
pawn Код:
#define Branco 0xFFFFFFFF
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmd,"/convidarr", true)==0) {
        tmp = strtok(cmdtext, idx);
        new PlayerB;
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco,"uso correto:/convidar [ID]");
        PlayerB = strval(tmp);
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco,"Jogador nao conectado");
        if(PlayerInfo [playerid] [PMilitar] >= 6) {
            PlayerInfo[PlayerB] [PMilitar] = 1;
            SendClientMessage(PlayerB, Branco,"Voce entrou na Policia militar");
            SetPlayerColor(PlayerB, Cor_PMilitar);
            return 1;
        }
        else if(PlayerInfo[playerid][Groove] >=6) {
            PlayerInfo[PlayerB][Groove] = 1;
            SendClientMessage(PlayerB,Branco,"Voce entrou para groove");
            SetPlayerColor(PlayerB, Cor_Grove);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >=6) {
            PlayerInfo[PlayerB][Ballas] = 1;
            SendClientMessage(PlayerB,Branco,"Voce entrou nos Ballas");
            SetPlayerColor(PlayerB, Cor_Ballas);
            return 1;
        }
        return 1;
    }
    if(strcmp(cmd, "/promoverr", true) == 0) {
        tmp = strtok(cmdtext, idx);
        new PlayerB, level;
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        PlayerB = strval(tmp);
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        level = strval(tmp);
        if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
        new string[128], promovedor[MAX_PLAYER_NAME];
        GetPlayerName(playerid, promovedor, sizeof(promovedor));
        if(PlayerInfo[playerid][PMilitar] >= 6) {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][PMilitar] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
                SendClientMessage(PlayerB, Branco, string);
                return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6) {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
                    PlayerInfo[PlayerB][Groove] = level;
                    format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
                    SendClientMessage(PlayerB, Branco, string);
                    return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6) {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
                PlayerInfo[PlayerB][Ballas] = level;
                format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
                    SendClientMessage(PlayerB, Branco, string);
                    return 1;
        }
        return 1;
    }
    if(strcmp(cmd, "/demitirr", true) == 0) {
        tmp = strtok(cmdtext, idx);
            new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
            if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
            PlayerB = strval(tmp);
            GetPlayerName(playerid, demitidor, sizeof(demitidor));
            if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        if(PlayerInfo[playerid][PMilitar] >= 6) {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
                PlayerInfo[PlayerB][PMilitar] = 0;
                format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
                SendClientMessage(PlayerB, Branco, string);
                return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6) {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
                PlayerInfo[PlayerB][Groove] = 0;
                format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
                SendClientMessage(PlayerB, Branco, string);
                return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6) {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
                PlayerInfo[PlayerB][Ballas] = 0;
                format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
                SendClientMessage(PlayerB, Branco, string);
                return 1;
        }
        return 1;
    }
    // Rest of Code Here



Re: [AJUDA]Erros no codigo - wevertonneves - 17.11.2011

Ai todo o codigo quem me ajudar vou dar reputation
Код:
#include <a_samp>

#if defined FILTERSCRIPT

enum Info
{
  PMilitar,
  Groove,
  Ballas
  };
  #define Branco 0xFFFFFFAA
new PlayerInfo[MAX_PLAYERS] [Info];
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[128];
	new tmp[128],idx;

     	cmd = strtok(cmdtext, idx);
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
    if(strcmp(cmd,"/convidarr", true)==0)
    {
     tmp = strtok(cmdtext, idx);
     new PlayerB;
     if(!strlen(tmp)) return SendClientMessage(playerid, Branco,"uso correto:/convidar [ID]");
     PlayerB = strval(tmp);
     if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco,"Jogador nao conectado");
     if(PlayerInfo[playerid] [PMilitar] >= 6)
     {
       PlayerInfo[PlayerB] [PMilitar] = 1;
       SendClientMessage(PlayerB, Branco,"Voce entrou na Policia militar");
       SetPlayerColor(PlayerB, Cor_PMilitar);
       return 1;
       }
       else if(PlayerInfo[playerid][Groove] >=6)
       {
        PlayerInfo[PlayerB][Groove] = 1;
        SendClientMessage(PlayerB,Branco,"Voce entrou para groove");
        SetPlayerColor(PlayerB, Cor_Grove);
        return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >=6)
        {
        PlayerInfo[PlayerB][Ballas] = 1;
        SendClientMessage(PlayerB,Branco,"Voce entrou nos Ballas");
        SetPlayerColor(PlayerB, Cor_Ballas);
        return 1;
        }
        return 1;
        }
        if(strcmp(cmd, "/promoverr", true) == 0)
    {
        tmp = strtok(cmdtext, idx);
        new PlayerB, level;
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        PlayerB = strval(tmp);
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        level = strval(tmp);
        if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
        new string[128], promovedor[MAX_PLAYER_NAME];
        GetPlayerName(playerid, promovedor, sizeof(promovedor));
        if(PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][PMilitar] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6)
        {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][Groove] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6)
        {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][Ballas] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor););
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        return 1;
    }
    if(strcmp(cmd, "/demitirr", true) == 0)
    {
        tmp = strtok(cmdtext, idx);
        new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
        PlayerB = strval(tmp);
        GetPlayerName(playerid, demitidor, sizeof(demitidor));
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        if(PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][PMilitar] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6)
        {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][Groove] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6)
        {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][Ballas] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        return 1;
    }

	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
forward SalvarOrg(playeri);
public SalvarOrg(playerid)
{
    new arquivo[60], nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid, nome, sizeof(nome));
    format(arquivo, sizeof(arquivo), "Contas\%s.ini", nome);
    if(!dini_Exists(arquivo))
    {
        dini_Create(arquivo);
    }
    if(PlayerInfo[playerid][PMilitar] > 0) dini_IntSet(arquivo, "PMilitar", PlayerInfo[playerid][PMilitar]);
    if(PlayerInfo[playerid][Groove] > 0) dini_IntSet(arquivo, "Groove", PlayerInfo[playerid][Groove]);
    if(PlayerInfo[playerid][Ballas] > 0) dini_IntSet(arquivo, "Ballas", PlayerInfo[playerid][Ballas]);
    return 1;
}
strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
        index++;


    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}



Re: [AJUDA]Erros no codigo - Pharrel - 17.11.2011

pawn Код:
#include <a_samp>
#include <Dini>

#define Branco 0xFFFFFFFF
#define Cor_PMilitar 0x0000FFFF
#define Cor_Grove 0x008000FF
#define Cor_Ballas 0x800080FF
enum Info
{
  PMilitar,
  Groove,
  Ballas
}
new PlayerInfo[MAX_PLAYERS][Info];

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}


public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[128];
    new tmp[128],idx;
    cmd = strtok(cmdtext, idx);
    if(strcmp(cmd,"/convidarr", true)==0)
    {
        tmp = strtok(cmdtext, idx);
        new PlayerB;
        if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFFFFFF,"uso correto:/convidar [ID]");
        PlayerB = strval(tmp);
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, 0xFFFFFFFF,"Jogador nao conectado");
        if(PlayerInfo[playerid] [PMilitar] >= 6)
        {
           PlayerInfo[PlayerB] [PMilitar] = 1;
           SendClientMessage(PlayerB, Branco,"Voce entrou na Policia militar");
           SetPlayerColor(PlayerB, Cor_PMilitar);
           return 1;
        }
        else if(PlayerInfo[playerid][Groove] >=6)
        {
            PlayerInfo[PlayerB][Groove] = 1;
            SendClientMessage(PlayerB,Branco,"Voce entrou para groove");
            SetPlayerColor(PlayerB, Cor_Grove);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >=6)
        {
            PlayerInfo[PlayerB][Ballas] = 1;
            SendClientMessage(PlayerB,Branco,"Voce entrou nos Ballas");
            SetPlayerColor(PlayerB, Cor_Ballas);
            return 1;
        }
        return 1;
    }
    if(strcmp(cmd, "/promoverr", true) == 0)
    {
        tmp = strtok(cmdtext, idx);
        new PlayerB, level;
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        PlayerB = strval(tmp);
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /promover [id] [cargo]");
        level = strval(tmp);
        if(level < 1 || level > 6) return SendClientMessage(playerid, Branco, "O level deve ser maior que 0 e menor que 7");
        new string[128], promovedor[MAX_PLAYER_NAME];
        GetPlayerName(playerid, promovedor, sizeof(promovedor));
        if(PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][PMilitar] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6)
        {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][Groove] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6)
        {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua org");
            PlayerInfo[PlayerB][Ballas] = level;
            format(string, sizeof(string), "Vocк foi promovido a level %d por %s", level, promovedor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        return 1;
    }
    if(strcmp(cmd, "/demitirr", true) == 0)
    {
        tmp = strtok(cmdtext, idx);
        new PlayerB, string[128], demitidor[MAX_PLAYER_NAME];
        if(!strlen(tmp)) return SendClientMessage(playerid, Branco, "Uso correto: /demitir [id]");
        PlayerB = strval(tmp);
        GetPlayerName(playerid, demitidor, sizeof(demitidor));
        if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, Branco, "Este jogador nгo estб conectado");
        if(PlayerInfo[playerid][PMilitar] >= 6)
        {
            if(PlayerInfo[PlayerB][PMilitar] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][PMilitar] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Groove] >= 6)
        {
            if(PlayerInfo[PlayerB][Groove] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][Groove] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        else if(PlayerInfo[playerid][Ballas] >= 6)
        {
            if(PlayerInfo[PlayerB][Ballas] < 1) return SendClientMessage(playerid, Branco, "Este jogador nгo й da sua organizaзгo");
            PlayerInfo[PlayerB][Ballas] = 0;
            format(string, sizeof(string), "Vocк foi demitido por %s", demitidor);
            SendClientMessage(PlayerB, Branco, string);
            return 1;
        }
        return 1;
    }

    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
forward SalvarOrg(playerid);
public SalvarOrg(playerid)
{
    new arquivo[60], nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid, nome, sizeof(nome));
    format(arquivo, sizeof(arquivo), "Contas\%s.ini", nome);
    if(!dini_Exists(arquivo))
    {
        dini_Create(arquivo);
    }
    if(PlayerInfo[playerid][PMilitar] > 0) dini_IntSet(arquivo, "PMilitar", PlayerInfo[playerid][PMilitar]);
    if(PlayerInfo[playerid][Groove] > 0) dini_IntSet(arquivo, "Groove", PlayerInfo[playerid][Groove]);
    if(PlayerInfo[playerid][Ballas] > 0) dini_IntSet(arquivo, "Ballas", PlayerInfo[playerid][Ballas]);
    return 1;
}
strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
        index++;


    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}



Re: [AJUDA]Erros no codigo - wevertonneves - 17.11.2011

Vlw Muito Obrigado amanha colocarei mais 1 de reputacion para voce hoje ue ja coloquei