12.11.2011, 17:38
pawn Код:
#include <a_samp>
new bool:FuFu;
forward Bu();
public Bu()
{
if(FuFu){ FuFu = true; MoveObject(ObjectID, Foat:X, Float:Y,Float:Z, Float:Speed, Float:RotX, Float:RotY, Float:RotZ);} // Posiзгo 1
else if(!FuFu){ FuFu = false; MoveObject(ObjectID, Foat:X, Float:Y,Float:Z, Float:Speed, Float:RotX, Float:RotY, Float:RotZ);}// Posiзгo 2
return 1;
}
public OnGameModeInit()
{
SetTimer(Bu, 5*1000, 1);
return 1;
}
![Cheesy](images/smilies/biggrin.png)