08.11.2011, 19:03
Quote:
Creating C++ projects and adding libraries is pretty simple, but when you've got a set of libraries already included like SA-MP - you're limited to what you can add and how, this could probably be explained a bit.
Also, explaining a bit about a pre-existing plugin and how it works would be pretty cool, not sure which one you could talk about though. Sorry if I sounded rude, I am thankful as I can compare what I already know to this guide, but I still have some massive gaps in C++ and my understanding of the SDK, I'm not entirely confident enough to create a complex plugin alternative for something I could perhaps already make in Pawn. |
Im not sure how i feel about breaking down a plugin bit by bit ... the thing that worries me is that i'd have to cover a lot of C/++ code in doing so. I have nothing against explaining C/++ related content, but i wanted to keep this focused on the actual SDK (The mods have made it clear that this forum isnt for C/++ help or questions- which is kind of a shame). If there is a lot of interest in plugin development (and as such an interest in this topic) i might include a tutorial on the language itself (everything from data types, to polymorphism).
Until then though, you're welcome to put something together. If it fits well in the article (structure, speech, and consistency wise) i'll definitely add it. The original point was to have this as a group thing as i dont have all that much time due to other projects.
Also dont worry about sounding rude, thats the great thing about this forum, your allowed to express yourself and opinions .