Extract highmap to *.hmap-file? (like the one of MapAndreas)
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I guess there is a way to get it from the model and map files, but i couldnt figure one out. Before mapandreas, I used SetPlayerPosFindZ and a loop to set a player on every spot on the map and stored the coordinates to get a heightmap, but this is slow and not very precise.
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Extract highmap to *.hmap-file? (like the one of MapAndreas) - by Awesome™ - 01.11.2011, 12:25
Respuesta: Extract highmap to *.hmap-file? (like the one of MapAndreas) - by SuperMarioRol - 01.11.2011, 13:20
Re: Extract highmap to *.hmap-file? (like the one of MapAndreas) - by Mauzen - 01.11.2011, 13:26

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