SA-MP Forums Archive
Extract highmap to *.hmap-file? (like the one of MapAndreas) - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: Other (https://sampforum.blast.hk/forumdisplay.php?fid=7)
+--- Forum: Everything and Nothing (https://sampforum.blast.hk/forumdisplay.php?fid=23)
+--- Thread: Extract highmap to *.hmap-file? (like the one of MapAndreas) (/showthread.php?tid=294331)



Extract highmap to *.hmap-file? (like the one of MapAndreas) - Awesome™ - 01.11.2011

Hey guys.

How to extract the highmap of gta: sa to a .hmap- File?
I want to get the highmap of a gta: sa-mod, to make it compitable with MapAndreas.

Gz


Respuesta: Extract highmap to *.hmap-file? (like the one of MapAndreas) - SuperMarioRol - 01.11.2011

See this https://sampforum.blast.hk/showthread.php?tid=273263


Re: Extract highmap to *.hmap-file? (like the one of MapAndreas) - Mauzen - 01.11.2011

I guess there is a way to get it from the model and map files, but i couldnt figure one out. Before mapandreas, I used SetPlayerPosFindZ and a loop to set a player on every spot on the map and stored the coordinates to get a heightmap, but this is slow and not very precise.