Benchmarking
#2

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Originally Posted by ******
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Well that may cause problems if you decide to call OnPlayerUpdate 1,000,000 times in a second, but other than that you should be fine! Only you can say if the times are OK or not - if those are all the server does then yes, if that's only 0.1% of your running code then you may have more of an issue.

Basically, does your server lag? If not, then don't worry about it.
Thanks for the tip.
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Benchmarking - by wups - 16.10.2011, 11:23
Re: Benchmarking - by wups - 16.10.2011, 12:09

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