Bench for OnPlayerUpdate: executes, by average, 1073.64 times/ms. // on foot
Bench for Gas: executes, by average, 0.96 times/ms. // This is a car loop, that's called every 10secs
Bench for OnPlayerUpdate: executes, by average, 215.36 times/ms. // in car
Well that may cause problems if you decide to call OnPlayerUpdate 1,000,000 times in a second, but other than that you should be fine! Only you can say if the times are OK or not - if those are all the server does then yes, if that's only 0.1% of your running code then you may have more of an issue.
Basically, does your server lag? If not, then don't worry about it. |