10.10.2011, 18:03
Хм... без amount можно:
В начало:
В OnPlayerSpawn:
В OnPlayerTakeDamage:
В начало:
pawn Код:
new Bullets[MAX_PLAYERS];
pawn Код:
Bullets[playerid] = 0;
pawn Код:
Bullets[playerid] += 1;
format(string, sizeof(string), "Bullets: %d", Bullets[playerid]);
SendClientMessage(playerid, 0xFFFF00FF, string);