03.10.2011, 16:57
Ok, thanks but what's TogglePlayerDynamicCheckPoint for?
and can't I just do this:
[PAWN]
// first time it shud show up
checkpointexample = CreateDynamicCP(...
// the placze where it must chagne
checkpointexample = CreateDynamicCP(other chords as the first
and can't I just do this:
[PAWN]
// first time it shud show up
checkpointexample = CreateDynamicCP(...
// the placze where it must chagne
checkpointexample = CreateDynamicCP(other chords as the first