[Map] Prypiat Escape (Water City)
#8

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Originally Posted by KicKy
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That, and the bridges that take you to the island, kinda too many of them. 1 At the start of the road and 1 at the end should be enough. But you got bridges and bridges and bridges that don't end. Also I have low talents in mapping so I'm asking this as a newbie. Isn't there any option to rise the hole map some meters ?
Generate code and just add 5 or how much you want to Z co-ordinate. Only thng is you would have to make Entrance again
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Messages In This Thread
Prypiat Escape (Water City) - by Haydn - 26.09.2011, 02:49
Re: Prypiat Escape (Water City) - by Rafiko - 27.09.2011, 07:58
Re: Prypiat Escape (Water City) - by Mike_Gomez - 27.09.2011, 09:57
Re: Prypiat Escape (Water City) - by Haydn - 27.09.2011, 19:53
Re: Prypiat Escape (Water City) - by WoodPecker - 27.09.2011, 19:58
Re: Prypiat Escape (Water City) - by ZeQualX - 28.09.2011, 07:10
Re: Prypiat Escape (Water City) - by KicKy - 28.09.2011, 07:35
Re: Prypiat Escape (Water City) - by [MG]Dimi - 28.09.2011, 08:42

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