[Map] Bridge collapse
#8

Quote:
Originally Posted by [P4]
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Ok dude, how would you remove default objects without 0.3d scripting package then?
You're right.

In 0.3d you have the function named

RemoveObjectForPlayer or @ so its only for 0.3d
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Messages In This Thread
Bridge collapse - by -Viper- - 17.09.2011, 18:52
Re: Bridge collapse - by N.K.Stallone - 17.09.2011, 19:01
Re: Bridge collapse - by [P4] - 17.09.2011, 19:03
Re: Bridge collapse - by N.K.Stallone - 17.09.2011, 19:07
Re: Bridge collapse - by Babul - 17.09.2011, 19:43
Re: Bridge collapse - by [P4] - 17.09.2011, 19:50
Re: Bridge collapse - by sherlock - 17.09.2011, 21:01
Re: Bridge collapse - by FrostDoggy - 25.09.2011, 12:51
Re: Bridge collapse - by John_Price - 11.10.2011, 03:26
Re: Bridge collapse - by Athrun - 09.11.2011, 11:53
Re: Bridge collapse - by Dredd - 09.11.2011, 12:40

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