RemoveBuildingForPlayer (Everything in the map?)
#3

IsValidObject checks that the specified object ID is valid, not model ID.
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RemoveBuildingForPlayer (Everything in the map?) - by Baboon - 15.09.2011, 20:06
Re: RemoveBuildingForPlayer (Everything in the map?) - by Mean - 15.09.2011, 20:08
Re: RemoveBuildingForPlayer (Everything in the map?) - by Jay_ - 15.09.2011, 20:08
Re: RemoveBuildingForPlayer (Everything in the map?) - by Baboon - 15.09.2011, 20:11
Re: RemoveBuildingForPlayer (Everything in the map?) - by Retardedwolf - 15.09.2011, 21:34

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