28.08.2011, 13:59
Quote:
Maybe CreateChangeVeh(Model id, Pickup id, X, Y, Z, ); ?
and OnPlayerChangeVehicle(Old modelid, New modelid, vehcileid, playerid) as callback.. |
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Also use pastebin next time
![Smiley](images/smilies/smile.png)
and add this to avoid conflicts with multiple scripts using your include:
pawn Код:
//add this on top right after #include <a_samp>
#IF DEFINED INCLUDED_CHANGEVEH
#endinput
#endif
#define INCLUDED_CHANGEVEH
![Wink](images/smilies/wink.png)